Game boy advance copier




















Read our Castlevania: Aria Of Sorrow review. One of the best--and sadly forgotten--beat-'em-up games to ever grace an arcade screen or a home console, Double Dragon's two-fisted action was at its best on the Game Boy Advance.

Developer Million re-tuned the original arcade game, slapped in four extra stages, and tweaked the combat to make it a more satisfying game overall. Even better with a second player joining you for some melee mania, Double Dragon Advance was an energetic throwdown on the Nintendo handheld. Read our Double Dragon Advance review. Before all of those games came along though, Game Freak was dropping titles such as Drill Dozer into the market, an action-packed platformer with some of the best sound design around.

It also looked great, its pacing was excellently executed, and every level was jam-packed with extra treasure to uncover along the way. Read our Drill Dozer review. How Square managed to fit such a lengthy game into the tight confines of a Game Boy Advance cartridge is something that must have required some black magic.

The PlayStation Final Fantasy Tactics game was an absolute treat when it first came out, and this GBA version proved to be a superior successor with a number of enhancements under its belt.

A completely new standalone story, more jobs than you could shake a Moogle at, and the introduction of Judges to the portable world of Ivalice, made this spin-off constantly engaging, and a perfect slice of just-one-more-turn action during bus rides and brief breaks. It's not hard to see why, as Square's SNES hit from is a masterclass in storytelling and technical wizardry. Ported over to the Game Boy Advance, this version of the game added tweaks, extra Espers, new spells, and a dungeon that was designed to help ease the grind, making for a competent update.

It's a testament then to the strengths of Final Fantasy VI that even with a modest number of enhancements, that it was still one of the best RPGs on Nintendo's handheld. A masterpiece then and still worth playing today, this was old-school Final Fantasy at its very best. The second Fire Emblem game to be given an international release--and the eighth game in the series in its native Japan--The Sacred Stones was notable for being the final Fire Emblem on the Game Boy Advance.

While it didn't massively shake anything up in the formula--aside from some more player-choice and branching class progression--Sacred Stones was still a reliably polished entry with an epic storyline, strategic gameplay, and bright graphics. While both games have admittedly taxing openings, pushing past those introductory grinds reveals pure RPG bliss. Visually decadent, memorable on the audio front, and jam-packed with uniquely rich gameplay features and a memorable cast, Golden Sun is a fantasy epic for the ages.

For his sophomore effort though, the pink bubble with cute attitude had a grander plan in mind that involved teaming up with his fellow Kirbies to save the day. A feature that worked best when you and three other friends linked up your Game Boy Advance consoles, Kirby and the Amazing Mirror is still a great Kirby adventure that uses its trademark gameplay to craft a fun tale with delightful mini-games, puzzles, and even some Metroidvania influences.

After dabbling with Ocarinas and wind-altering conductor batons, Link's next adventure involved a talking hat by the name of Ezlo that could shrink him down in size and help explore the world of the Minish: bug-sized inhabitants who require some help from the hero in green.

Minish Cap was your typical Zelda adventure, blending action and puzzles together while Link searched the land for artifacts of power that could help him out on his quest against memorable villains. It also looked stunning on the Game Boy Advance, with the world around Link benefitting from the vibrant colors and adorable art design that defined the era of Wind Waker and would continue with several entries on the Nintendo DS.

No matter the generation, Nintendo will never fail to capitalize on the nostalgic success of The Legend of Zelda. Years removed from his NES and SNES days, Link's arrival on the Game Boy Advance looked better than ever and also benefitted from the console's sound chip to give him more life in the vocal department. The real treat here though was Four Swords, a multiplayer quest that allowed for up to four friends--who each had to have their own separate copy of the game and a Game Boy Advance--to link up and take on a multiplayer-only quest.

It was an ambitious extra, but one that rewarded players with a new dungeon in A Link to the Past and bragging rights once they completed it. Mario Golf: Advance Tour is the type of game that would hit a hole-in-one even if it didn't have Nintendo's most bankable characters attached to it for brand recognition. A mechanically superb spin on golf that adds surprisingly great RPG elements to the mix, Mario Golf on the Game Boy Advance went the extra 18 holes with its extra mini-game modes, multiplayer options, and charming aesthetic when it teed off.

Mario Kart on the Game Boy Advance might not be a visual tour de force after all these years, but the game still has appeal in the areas that count. It has dozens of tracks to zip around, a solid roster of characters to burn rubber with, and it provides plenty of challenge across various difficulty levels. It may not have added anything new to the Mario Kart formula when it was first released, but it's still a handheld version of Nintendo's addictive kart-racing series that's predictably brilliant with its familiar and fun takes on series staples.

Read our Mario Kart: Super Circuit review. Mario was no stranger to games with an RPG focus, but Mario and Luigi: Superstar Saga holds a special place in the hearts of fans for its wickedly hilarious story and bonkers visuals. Mechanically though, the game is an absolute treat thanks to the appearance of Luigi, which adds an extra layer of fun to any combat encounter. Dell's new printers: Dell began taking orders for its new line of printers and cartridges, making a long-expected step into the inkjet and laser business.

Dell DELL will offer four printers for home and business use, as well as replacement ink cartridges and toner. The company, which has been criticized by some environmentalists for not taking a leadership role in cleaning up "e-waste," also announced a companion printer-recycling program.

The lowest-end printer is an all-in-one machine that includes a scanner, copier and fax software. Cisco still mad: Cisco said it still intends to seek an injunction to bar Huawei from selling networking gear that includes software that allegedly copies Cisco's, even though the Chinese company said it has eliminated the small part of the software in question. What we can say is it works. No patching of roms required. No soldering or any hardware changes needed for the Nintendo 3DS.

The big drawback is that only consoles that have firmware versions up to 4. Pokemon GO lets you capture Pokemon in the real world merging GPS location with Google Maps and lots of monsters and gims at real locations all ower the world.

Older model microSD cards have a 2GB memory size limit. NDSPatcher v 0. Good news for anyone interested in playing Nintendo DS Roms. NDS Magic Key 2 and 3 announced. Check back soon as we are posting more details as soon as we get them. Most of the commercial games still do NOT work in this early betaBUT there are some snes games that you can actually play at fullspeed.

Try it for yourself. Defiantly worth checking out and wecan wait for the next version with better compatibility and morespeed hacks! We got a new favorite! Got it delivered yesterday so I rushedto write a review about this powerful addition to the gba flashcard scene. The main features of the card and linker are identicalor even better than the ones of the EZ-Flash Advance our favoriteso far. But this card has one point where it really shines - thepower saving offered by implementation of lower voltage memorychip!

Gives you an extra 5h of gameplay!



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